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[Review] Castlevania: Lament of Innocence

Castlevania Lament of Innocence is a 3d Symphony of the Night on PS2. It has a terrible story with mediocre voice acting and clunky combat, but I love it anyways.

Why your asking? I guess because I love Castlevania and fantasy action games. I love the combo system in combat, all the unlockables and different items. I like the “no right or wrong way to play” combat system and the game’s simple overall concept. Your rewarded for exploration and above all that I had fun playing it.

The story is this: Our hero Leon’s bride to be was kidnapped by Dracula and now he has come to Dracula’s castle to challenge him and get her back. While running through the forest he was stopped by a mysterious man named Rinaldo Gandalf, I mean Gandalfi, who for no real reason helps Leon by filling him in on the situation, giving him a whip and selling him items. He also repeatedly tells Leon that it’s a game! I don’t know, I think they could have come up with ANYTHING better than Dracula likes stealing women so that their lovers can come and fight through his castle to get them back because he thinks its a fun hobby… Just don’t expect it to blow you away with a deep and rewarding story. I shouldn’t be too hard on the story, after all it’s the basics of what a video game story needs. It’s simple motivation, rescue your love interest. Isn’t that similar to the story for Mario Bros? I think I’m comparing apples to oranges here… Continue reading [Review] Castlevania: Lament of Innocence

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[Review] Dark Souls II: SOTFS [PS3]

 

My Trip Through Dark Souls II: Scholar of the First Sin [PS3]

Dark Souls II is the sequel to the awesomely difficult, dark fantasy, action RPG, Dark Souls. Again made by From Software but this time without Hidetaka Miyazaki, the director of Demon’s and Dark Souls. He was busy making Bloodborne. The result was a mixture of ideas from Demon’s Souls and Dark Souls.

Continue reading [Review] Dark Souls II: SOTFS [PS3]

[Review] Deadlight

 

Deadlight is a stylized 2.5d zombie survival platformer.

Actually they refer to the zombies as “shadows”, but anyways, You play as Randy, a man looking for his family. You start off being separated from your group, and that’s where the game starts. At first you are unarmed and your only means of protection is running. Eventually you’ll find an axe and also a few different guns.

Continue reading [Review] Deadlight

[Review] Demon’s Souls

 

So, I’ve never been a glutton for punishment.

I’m not someone who will play through a game a second time to try the “Hard Mode”. And I would always get discouraged when the game makes me re-do something I’ve already done. Kinda the reason why I’m not very good at NES games. They’re too tough as nails and unforgiving. I don’t know maybe, I’m a victim of modern games holding your hand. But then I started playing Demon’s Souls. This game is the “Hard Mode”. It makes you go back to the start of a level when you die, and it is definitely tough as nails and unforgiving. So why did I keep playing? Why did I try over and over again until I finally thrusted my bastard sword +4 through the heart of Old King Allant?  Because of one thing: Accomplishment.

Continue reading [Review] Demon’s Souls